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shoot all the dead

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Devlog

  • Music, Tactical Polish, and Holiday Progress! 🎄🧟‍♂️
    December 24, 2025 by Raf Domingos#zombies, #strategy
    Progress in the Apocalypse Making the most of the Christmas holiday free time , I’ve managed to push some crucial improvements to Shoot all the dead . This update focuses on refining the gameplay fe... Continue reading
  • DevLog #1: Persistence, Logistics, and Dynamic Sound
    December 23, 2025 by Raf Domingos
    1
    #ongoing work, #prototipe, #amateur
    1. The War of Attrition: Persistent Base Health The biggest change in this version is how you handle damage. Your base now has 1000 HP , and it does not reset when you clear a level. This introduces a... Continue reading
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