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Devlog
Music, Tactical Polish, and Holiday Progress! 🎄🧟♂️
December 24, 2025
by
Raf Domingos
#zombies, #strategy
Progress in the Apocalypse Making the most of the Christmas holiday free time , I’ve managed to push some crucial improvements to Shoot all the dead . This update focuses on refining the gameplay fe...
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DevLog #1: Persistence, Logistics, and Dynamic Sound
December 23, 2025
by
Raf Domingos
1
#ongoing work, #prototipe, #amateur
1. The War of Attrition: Persistent Base Health The biggest change in this version is how you handle damage. Your base now has 1000 HP , and it does not reset when you clear a level. This introduces a...
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